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LATEST ARTICLES

Fun with TCP/IP Sockets, by Steve Hagenlock, August 23, 2005

Case Study: Sony Videoconferencing PCS Series Communications Toolkit Project, by Kristen Banham, August 5, 2005

Adding Behaviors to 3D Models, by James Newton, June 7, 2005

Making 3D Simpler, by Gary Rosenzweig, May 20, 2005

Reading XML Into Director MX 2004 With a Simple Flash Object, by Darrel Plant, May 9, 2005

Creating Time-Based Animation With Lingo, by Gary Rosenzweig, May 2, 2005

Scrolling Text Horizontally, by James Newton, April 11, 2005

Highlighting Multiple Text Selections, by James Newton, April 7, 2005

Using Director at RIT, by Andrew M. Phelps, February 3, 2005

Video the Way Your "Ancestors" Intended, by Chuck Neal, December 27, 2004

Tapping the Power of Unix from Within Director - Part 1, by Cole Tierney, December 22, 2004

Case Study: HUGO Academy CD-ROM, by Thomas Biedorf, December 8, 2004

Double-Clicking a Document, by Tom Rockwell, December 2, 2004

Building an Email Client in Director, by James Newton, November 19, 2004

Spot Lights, Angles, Faces and Distance, by James Newton, November 15, 2004

All About Character Encodings, by Kerry Thompson, November 8, 2004

Simulating Water with Shockwave 3D, by Andrew M. Phelps, October 25, 2004

3D Lingo: Using Vector Math to Move a Model In a Plane, by James Newton, October 19, 2004

3D Lingo: Cameras, Overlays and Background Color, by James Newton, October 19, 2004

Designing Kiosk Systems, by Roy Crisman, September 28, 2004

Building Tooltips in Director, by Irv Kalb, September 17, 2004

Keeping Tabs On Director, by James Newton, August 28, 2004

Architecting a Console-Style RPG in Lingo: Part Three, by CC Chamberlin, July 2, 2004

Architecting a Console-Style RPG in Lingo: Part Two, by CC Chamberlin, June 25, 2004

Architecting a Console-Style RPG in Lingo: Part One, by CC Chamberlin, June 18, 2004

Dynamic Sprite Creation/Destruction in Windows For Shockwave, by Jim Andrews, May 21, 2004

Solving Complex Mathematical Tasks With a Simple Recursive Solution, by Lee Cullens, April 27, 2004

Multiple Undo Functionality for Director Applications, by James Newton, April 22, 2004

What's (really) New in Director MX 2004, by Tom McCrystal, April 9, 2004

Simulating Arcade Style Explosions in Game Environments, by Andrew M. Phelps & Aaron S. Cloutier, March 31, 2004

Animating With Bézier Curve Paths and Velocity Control, by Lee Cullens, March 16, 2004

Build Jigsaw Puzzle Pieces with Imaging Lingo, by Michael Pelzer, March 5, 2004

Inverse Kinematics Tutorial, by Christoffer Enedahl, February 17, 2004

Stopping DCR Thieves, by Gary Rosenzweig, January 6, 2004

Case Study: Creating a Customized Display of Results Function, by Jason MacDonald, December 12, 2003

Ending CPU Hogging in Director, by Alex Zavatone, December 1, 2003

Creating a Simple Flight Simulator with Shockwave 3D, by Gary Rosenzweig, November 13, 2003

In Search of Working LDMs, by Peter Sorenson, October 9, 2003

Polygon Gardens, by Jerry McManus, September 26, 2003

Troy Hipolito Profile, by Darrel Plant, July 30, 2003

Overview of Windows for Shockwave 3.0, by Jim Andrews, June 24, 2003

Graphing With Imaging Lingo, by Robert J. Cameron, June 20, 2003

"Matrix"-Style Animation: Building a Bitmap Text Engine, by Jerry McManus, May 8, 2003

Methodologies for Quick Approximation of 2D Collision Detection Using Polygon Armatures, by Andrew M. Phelps & Aaron S. Cloutier, April 16, 2003

Making Modifier Key Events, by Alex Zavatone, April 11, 2003

Director Get-Together at GDC 2003, by Darrel Plant, March 28, 2003

The Combination Generator: Producing Permutations for Fun and Profit, by Jerry McManus, March 4, 2003

Additive Blending Effects in Shockwave 3D, by Malachy Duffin, January 30, 2003

Screen Capture Screen Saver, by Andrew Murchie, December 31, 2002

Malachy Duffin Profile, by the DOUG staff, December 31, 2002

updateLock: Make Director a Game Level Editor, by Lucas Meijer, December 6, 2002

Talking to Proxy Servers from Director, by Gabrielle Dara Krim, December 4, 2002

Dynamic Event Propogation, by Warren Ockrassa, November 8, 2002

Rendering Only to the Z Buffer, by Lucas Meijer, October 28, 2002

Color Picker, by Ivan Bachev, September 20, 2002

Internet Updater, by Daniel Nelson, September 10, 2002

Using Imaging Lingo with the Mui Dialog Xtra, by Robert Wingate, August 16, 2002

Mark Hill Profile, by the DOUG staff, August 16, 2002

Creating Prologue SundayPlus, by Susi Sloan, August 9, 2002

Using Your Ancestors, by Dave Mennenoh, August 7, 2002

specialmoves: "The Osbournes", by the specialmoves staff, July 30, 2002

Bowling with Havok, Part 2, by Darrel Plant, July 29, 2002

Pascal Auberson Profile, by the DOUG staff, July 23, 2002

Bowling with Havok, Part 1, by Darrel Plant, July 22, 2002

Bringing Security to Director, by Gabrielle Dara Krim, July 18, 2002

Using Scientific Numbers with Director, by Will Turnage, July 11, 2002

Opening a Specific Browser, by Will Turnage, July 3, 2002

Writing Binary Files with FileIO, by David Pollock, July 2, 2002

Checking for the Mouse inside a Triangle, by Will Turnage, June 14, 2002

Reading Binary Files with FileIO, by David Pollock, June 12, 2002

Drawing 3D Bar Charts, by Will Turnage, June 4, 2002

Drawing Dynamic Pie Charts, by Will Turnage, May 21, 2002

Choosing the Right Design Tool for Your Project, by Victoria Grujicic, May 15, 2002

Toss That Ball, Fire That Gun, Shoot That Arrow; Projectiles in 3D Games, Part 4, by Allen Partridge, May 10, 2002

Flash MX Local Shared Objects (aka Flash Cookies), by Gary Rosenzweig, May 9, 2002

Drawing Dynamic Charts & Graphs, Part 1, by Will Turnage, May 8, 2002

Toss That Ball, Fire That Gun, Shoot That Arrow; Projectiles in 3D Games, Part 3, by Allen Partridge, April 30, 2002

Changing Your Movie Based on the Time of Day, by Will Turnage, April 26, 2002

Toss That Ball, Fire That Gun, Shoot That Arrow; Projectiles in 3D Games, Part 2, by Allen Partridge, April 19, 2002

Creating a 3D Maze From a Picture, by Will Turnage, April 17, 2002

Toss That Ball, Fire That Gun, Shoot That Arrow; Projectiles in 3D Games, Part 1, by Allen Partridge, April 8, 2002

Rolling Dice in 3D, by Will Turnage, April 5, 2002

Maxon Cinema 4D XL7 and Shockwave 3D, Part 2, by Darrel Plant, April 2, 2002

Automating Your Authoring Some More, by Danny Kodicek, March 29, 2002

Updating Director Movies Delivered on CD-ROM, Part 2, by Will Turnage, March 28, 2002

Multiuser Presentations in Director, by Chris Griffith, March 22, 2002

Updating Director Movies Delivered on CD-ROM, Part 1, by Will Turnage, March 20, 2002

Scripting Color Transitions, by Darrel Plant, March 18, 2002

3DISO: Adapting Isometric Scrolling Theory to 3D Worldspace, Part 6, by Andrew M. Phelps, March 14, 2002

Using Webcams in Director, by Will Turnage, March 12, 2002

Shockwave@6, Part 3, by Darrel Plant, March 8, 2002

3DISO: Adapting Isometric Scrolling Theory to 3D Worldspace, Part 5, by Andrew M. Phelps, March 6, 2002

Creating a Digital Portfolio, Part 3, by Will Turnage, March 5, 2002

Maxon Cinema 4D XL7 and Shockwave 3D, Part 1, by Darrel Plant, February 27, 2002

3DISO: Adapting Isometric Scrolling Theory to 3D Worldspace, Part 4, by Andrew M. Phelps, February 22, 2002

Creating a Coloring Book, by Will Turnage, February 21, 2002

3DISO: Adapting Isometric Scrolling Theory to 3D Worldspace, Part 3, by Andrew M. Phelps, February 18, 2002

Customizing the Color of Your Hyperlinks, by Will Turnage, February 14, 2002

3DISO: Adapting Isometric Scrolling Theory to 3D Worldspace, Part 2, by Andrew M. Phelps, February 7, 2002

Scrolling Text Horizontally, by Will Turnage, February 6, 2002

3DISO: Adapting Isometric Scrolling Theory to 3D Worldspace, Part 1, by Andrew M. Phelps, February 1, 2002

Creating a Digital Portfolio, Part 2, by Will Turnage, January 31, 2002

Creating a Digital Portfolio, Part 1, by Will Turnage, January 17, 2002

Shockwave@6, Part 2, by Darrel Plant, January 17, 2002

Rolling (and Pitching and Yawing) the Bones, Part 3, by Darrel Plant, January 10, 2002

Explaining centerStage and fixStageSize, by Will Turnage, January 8, 2002

Rolling (and Pitching and Yawing) the Bones, Part 2, by Darrel Plant, January 3, 2002

Rolling (and Yawing and Pitching) the Bones, Part 1, by Darrel Plant, December 28, 2001

Shockwave@6, Part 1, by Darrel Plant, December 21, 2001

Save the Screen, by Darrel Plant, December 17, 2001

Detecting a User's Modem Speed, by Will Turnage, December 11, 2001

Detecting and Launching Audio CD Players, by Will Turnage, December 4, 2001

Breaking Into Flash Functions, by Darrel Plant, November 30, 2001

Psychotically Fast Anti-aliased Text Scroller (and a free kitten!), by Scott Southworth, November 15, 2001

Creating a Picture-Based Password System, by Will Turnage, November 14, 2001

From Strings to Lists...and Back Again, by Dan Manes, November 9, 2001

Making MUI Dialogs Easier, by Will Turnage, November 8, 2001

randomVector (un, doc, umen, ted), by Paul Catanese, November 2, 2001

Animating Changes in Image Size, by Will Turnage, October 31, 2001

Playing a Sequence of Director Movies, by Will Turnage, October 25, 2001

Hysteresis is a Funny Name, by Daniel Cummings, October 23, 2001

Tracking the Cursor, by Will Turnage, October 18, 2001

Using Director 8 Features in a Shockwave 7 World, by Colin Holgate, October 17, 2001

Masks & Effects: PhotoCaster 3 Review, by Darrel Plant, October 12, 2001

Zooming In and Out of an Image, by Will Turnage, October 10, 2001

Vector Math is Not the Tool of Satan, by Paul Catanese, October 4, 2001

Creating Splash Screens for Projectors, by Will Turnage, October 2, 2001

Image Blender, by Frank Di Luzio, September 26, 2001

Making Characters Run and Jump, by Will Turnage, September 24, 2001

The Name of the Sprite, by Darrel Plant, September 21, 2001

Blur with Imaging Lingo, Part 2, by Sébastien Portebois, September 11, 2001

Wreaking Havok with Physics, Part 3, by Darrel Plant, August 30, 2001

Blur with Imaging Lingo, Part 1, by Sébastien Portebois, August 29, 2001

Wreaking Havok with Physics, Part 2, by Darrel Plant, August 24, 2001

Using Color Objects in Behaviors, by Will Turnage, August 22, 2001

Wreaking Havok with Physics, Part 1, by Darrel Plant, August 16, 2001

Creating Multi-lingual Director Movies, by Will Turnage, August 14, 2001

Highlight Words in a Text Member, by Will Turnage, August 9, 2001

Shockwave 3D Tools 4 U, by Darrel Plant, August 7, 2001

Imaging Lingo Text Scrollbar, by Steve Bullock, August 2, 2001

Controlling Animated GIFs, by Will Turnage, July 31, 2001

Portable Password Pages, by Paulmichael Blasucci, July 25, 2001

Creating a Multiple Choice Quiz Using XML, Part 2, by Will Turnage, July 24, 2001

Automating Your Authoring, Part 2, by Danny Kodicek, July 18, 2001

Creating a Multiple Choice Quiz Using XML, Part 1, by Will Turnage, July 17, 2001

Automating Your Authoring, Part 1, by Danny Kodicek, July 11, 2001

Snapping random letters into place, by Will Turnage, July 10, 2001

Mining Graphic Gems, by Daniel Cummings, June 27, 2001

Creating Anchors in Text Members, by Will Turnage, June 26, 2001

""Star Wars" Crawl: The Texture Generation, by Colin Holgate, June 22, 2001

Director 8.5: Following Models with the Camera, by Gary Rosenzweig, June 21, 2001

Finding All of an Object's Handlers, by Will Turnage, June 19, 2001

Director 8.5: Moving Primitives Around, by Gary Rosenzweig, June 14, 2001

Encryption Utility Lingo, by Michael Szabo, June 13, 2001

Pointing the Finger at Flash Buttons, by Will Turnage, June 12, 2001

Director 8.5: More About Primitives, by Gary Rosenzweig, June 7, 2001

Director 8.5: A First Look, by Brian Robbins, June 6, 2001

Extracting Links from HTML, by Will Turnage, June 5, 2001

SatisfActionScript, by Darrel Plant, June 4, 2001

Director 8.5: Learning 3D Basics, by Gary Rosenzweig, May 31, 2001

Teaching Old Turtles New Tricks: Artificial Life Simulation Using Lingo, Part 2, by Andrew M. Phelps & Daniel R. Kunkle, May 30, 2001

Creating Internet Shortcuts, by Will Turnage, May 29, 2001

Teaching Old Turtles New Tricks: Artificial Life Simulation Using Lingo, Part 1, by Andrew M. Phelps & Daniel R. Kunkle, May 23, 2001

Mixing Sound with Digital Video and Flash Audio on Windows, by Will Turnage, May 22, 2001

Timeout Objects, by David Berger, May 15, 2001

Dynamically Creating Radio Buttons, by Will Turnage, May 15, 2001

Using the V12 Xtra, Part 2, by Phillip Kerman, May 10, 2001

What Xtras Should I Include?, by Will Turnage, May 9, 2001

Adding Cue Points To Quicktime Movies, by Will Turnage, May 1, 2001

Using the V12 Xtra, Part 1, by Phillip Kerman, April 30, 2001

Creating a Branching Menu, by Will Turnage, April 23, 2001

LingoLand: Simple 3D Terrain Simulation in Lingo, Part 2, by Andrew M. Phelps, April 22, 2001

What I Saw of the Revolution: UCON 2001, by the DOUG staff, April 18, 2001

LingoLand: Simple 3D Terrain Simulation in Lingo, Part 1, by Andrew M. Phelps, April 17, 2001

Shooting in All Directions, by Will Turnage, April 16, 2001

Digital Fade Effect, by Gary Rosenzweig, April 6, 2001

Balancing the Scales, by Will Turnage, April 3, 2001

Performance Tips, by Werner Sharp, April 3, 2001

On the Web, Can Anyone Hear You Stream?: Streaming Playback in Shockwave, Part II, by Darrel Plant, March 28, 2001

Customizing a sprite's cursor, by Will Turnage, March 27, 2001

I Miss Behaviors: Code Encapsulation in Flash, by Darrel Plant, March 26, 2001

Comparing Lingo and ActionScript, Part II, by Gary Rosenzweig, March 22, 2001

On the Web, Can Anyone Hear You Stream? Streaming Playback in Shockwave, Part I, by Darrel Plant, March 20, 2001

Copying files off a CD-ROM, by Will Turnage, March 19, 2001

Creating small-footprint transitions, by Peter Sylwester, March 16, 2001

Comparing Lingo and ActionScript, Part I, by Gary Rosenzweig, March 15, 2001

Queueing Net Operations, by Will Turnage, March 12, 2001

Using Director with Databases Part 4, by Gary Rosenzweig, March 8, 2001

Hammers Within Hammers: Dynamic Hierarchical Structures in Flash, by Darrel Plant, March 6, 2001

Making Your Own Film Loops, by Will Turnage, March 5, 2001

Motion Blur, Part I: Multiple Sprites, by Andy Purviance, March 1, 2001

Creating an Odometer, by Will Turnage, February 27, 2001

Flash Forward 2001 Highlights, by Darrel Plant, February 23, 2001

Using Director with Databases: Part 3, by Gary Rosenzweig, February 23, 2001

Perspective Based Lingo Mazes: The Director Dungeon Crawl, by Andrew M. Phelps, February 22, 2001

Where do I put all this code?, by Will Turnage, February 19, 2001

Using Director with Databases: Part 2, by Gary Rosenzweig, February 14, 2001

Raytracing in Lingo: Silly Spheres with Sexy Shadows, by Andrew M. Phelps, February 14, 2001

Creating your own sound controls, by Will Turnage, February 12, 2001

Using Director with Databases: Part 1, by Gary Rosenzweig, February 8, 2001

Isometric Views in Director: Theory and Game Application, by Charles Forman, February 6, 2001

Dynamically Resizing a Projector, by Will Turnage, February 5, 2001

Matching Text to Screen Positions, by Gary Rosenzweig, February 1, 2001

Passing string variables from Flash to Director, by Ryan Todd, January 31, 2001

Collecting information from sprites, by Will Turnage, January 29, 2001

Rolling Text, by Gary Rosenzweig, January 24, 2001

Behavior Initializers 2: runPropertyDialog, by Brennan Young, January 24, 2001

Creating a typing test, by Will Turnage, January 23, 2001

Linking Multiple Text Entry Fields, by Gary Rosenzweig, January 17, 2001

What is the EZIO Board?, by Paul Catanese, January 16, 2001

Calling behaviors and objects directly, by Will Turnage, January 14, 2001

Creating a Radar Sweep Effect, by Gary Rosenzweig, January 8, 2001

Creating a Movie In A Window, by Will Turnage, January 8, 2001

Behavior Initializers, by Brennan Young, January 4, 2001

2001 New Year's Resolutions, by Zac Belado, January 3, 2001

Creating Ripples with Imaging Lingo, by Gary Rosenzweig, December 13, 2000

Uuencoding/Uudecoding with Director, by Krister Olsson, December 12, 2000

Creating a Slider Bar for Text, by Will Turnage, December 10, 2000

Capturing Double Clicks with Lingo, by Gary Rosenzweig, December 6, 2000

Detecting QuickTime, by Zac Belado, December 5, 2000

Racing in a Figure Eight, by Will Turnage, December 3, 2000

Building game displays, by Zac Belado, November 28, 2000

Keyfinder Utility, by Pat McClellan, November 26, 2000

Asking a Question with the MUI Xtra, by Gary Rosenzweig, November 14, 2000

Relative filenames for linked members, by Pat McClellan, November 12, 2000

Simple encryption for Shockwave games, by Jim Hayes, November 9, 2000

Animated Bubble Background, by Gary Rosenzweig, November 7, 2000

Some Fuss, Some MUS, by Alan Levine, November 7, 2000

Slider control behavior, by Pat McClellan, November 5, 2000

Customize getPropertyDescriptionList dialogs, by Reda Choukairi, November 2, 2000

The Circle Out Transition, by Gary Rosenzweig, November 2, 2000

getPropertyDescriptionList tips, by Pat McClellan, October 29, 2000

Creating a Soft Wipe, by Gary Rosenzweig, October 24, 2000

Multi-track cycling animation, by Pat McClellan, October 22, 2000

Using Hidden Debugging Tools, by Gary Rosenzweig, October 18, 2000

Multimedia made to order, by Mark Daggett, October 17, 2000

Simulating icon selection and drag selection, by Pat McClellan, October 15, 2000

Creating a Random List, by Gary Rosenzweig, October 11, 2000

Create Particle Systems Dynamically, by Charles Forman, October 10, 2000

Scaling text members with imaging, by Pat McClellan, October 9, 2000

No Fuss, No MUS, by Alan Levine, October 4, 2000

Poaching Adobe's RGB Color Picker, by Tim Bank, October 1, 2000

Restricting Behaviors to the Proper Sprites, by Gary Rosenzweig, August 30, 2000

Telnet using Director, by Daniel Cummings, August 29, 2000

keyDown Navigation with Logic, by Pat McClellan, August 27, 2000

Using Score Labels to Create Navigation Buttons, by Gary Rosenzweig, August 23, 2000

From Photoshop layers to Flash 4 symbols, by Mike Weiland, August 22, 2000

A Button Behavior with a Visited State, by Gary Rosenzweig, August 17, 2000

Using RGB colors in behaviors, by Zac Belado, August 15, 2000

Vertically centering text, by Pat McClellan, August 14, 2000

Making a Magnifying Glass, by Gary Rosenzweig, August 9, 2000

By no stretch of the animation, by Frank Di Luzio, August 8, 2000

Navigating a Flash member, by Pat McClellan, August 6, 2000

Using the fileXtra: Part 2, by Zac Belado, August 2, 2000

Text Files and the FileIO Xtra, by Gary Rosenzweig, August 1, 2000

Shopping cart behaviors, by Pat McClellan, July 30, 2000

Using the fileXtra: Part 1, by Zac Belado, July 26, 2000

Flash + Director = not quite so slow, by Gary Rosenzweig, July 25, 2000

3D Shockwave? James Khazar gives us details., by the DOUG staff, July 25, 2000

Skewing an elipse, by Pat McClellan, July 23, 2000

Limiting text input, by Gary Rosenzweig, July 19, 2000

Building your own dialog boxes with MUI Xtra, by Robert Wingate, July 18, 2000

Survey says...PostNetText it!, by Alan Levine, July 17, 2000

Dynamic width adjustment of text members, by Pat McClellan, July 16, 2000

Flash + Director = Slow, by Gary Rosenzweig, July 12, 2000

Using the value() function, by Zac Belado, July 11, 2000

Spreadsheet Lingo, by Pat McClellan, July 9, 2000

Making timers that display in Time format, by Gary Rosenzweig, July 6, 2000

Manipulating an embedded Flash movie, by Tim Friedmann, July 3, 2000

Scrolling icon menus, by Pat McClellan, July 2, 2000

Using Date Objects and HTML to Make Calendars, by Gary Rosenzweig, June 28, 2000

Printing using FDF forms, by Doug Brown, June 28, 2000

Dynamic cast assignment, by Pat McClellan, June 25, 2000

Using the randomSeed, by Gary Rosenzweig, June 21, 2000

Look, no sprites!, by James Newton, June 20, 2000

This Year's Model, by Zac Belado, June 19, 2000

Discovering locZ, by Pat McClellan, June 18, 2000

Using Date Objects, by Gary Rosenzweig, June 14, 2000

Using the Director Debugger, by Irv Kalb, June 13, 2000

Pause, continue and Flash interaction., by Pat McClellan, June 11, 2000

Comparing Text Display Methods, by Gary Rosenzweig, June 7, 2000

Automating the localization process, by Christopher Schmidt, June 6, 2000

Rob Romanek Profile, by the DOUG staff, June 5, 2000

Memory Management Techniques, by Pat McClellan, June 4, 2000

Creating Starfields and Galaxies from Scratch, by Gary Rosenzweig, May 31, 2000

The Physics of an Elastic: Part 2, by Danny Kodicek, May 30, 2000

Progress Bar Penalty/Reward, by Pat McClellan, May 29, 2000

The Physics of an Elastic: Part 1, by Danny Kodicek, May 24, 2000

Lengthening sounds with internal loops, by Gary Rosenzweig, May 23, 2000

Danny Kodicek Profile, by the DOUG staff, May 22, 2000

Censoring User Input, by Pat McClellan, May 21, 2000

Text Auto-Completion, by Gary Rosenzweig, May 17, 2000

Intro to Imaging Lingo: Part 2, by Zac Belado, May 16, 2000

Text Trailing Effect, by Pat McClellan, May 14, 2000

Lingo Collision Detection, Part 3, by Gary Rosenzweig, May 10, 2000

Sprite Magazine Object, by Robert Wingate, May 9, 2000

Touch screen text input, by Pat McClellan, May 7, 2000

Lingo Collision Detection, Part 2, by Gary Rosenzweig, May 3, 2000

Intro to Imaging Lingo: Part 1, by Zac Belado, May 3, 2000

I Want Real Looking Menus!, by Alan Levine, May 1, 2000

Making thumbnail images, by Pat McClellan, April 30, 2000

Lingo Collision Detection, Part 1, by Gary Rosenzweig, April 26, 2000

Doug Brown Profile, by the DOUG staff, April 25, 2000

Ink Well, by Frank Di Luzio, April 24, 2000

Superscript in Text members, by Pat McClellan, April 23, 2000

Simon Says, by Gary Rosenzweig, April 19, 2000

Movie variables and sprite.name, by Rob Romanek, April 18, 2000

I love you just the way you were, by Zac Belado, April 17, 2000

Scrolling Images using Imaging Lingo, by Pat McClellan, April 16, 2000

""Goo" With Director 8, by Gary Rosenzweig, April 12, 2000

Preloading Xtras for Shockwave, by Doug Brown, April 11, 2000

Me, my code and I, by Pat McClellan, April 9, 2000

Using Lingo to Create Brownian Noise, by Gary Rosenzweig, April 5, 2000

Pitching an Idea, by Colin Holgate, April 4, 2000

Beau Ambur Profile, by the DOUG staff, April 3, 2000

Image scroller, by Pat McClellan, April 2, 2000

Shining a Flashlight with Alpha Channels, by Gary Rosenzweig, March 29, 2000

Putting your Director project on a CD-ROM: Part 2, by Will Turnage, March 28, 2000

Knocking on Opportunity's Door, by Pat McClellan, March 27, 2000

Poker Evaluation, by Pat McClellan, March 26, 2000

Building a Game: Sprite Invaders: Part 3, by Gary Rosenzweig, March 22, 2000

Putting your Director project on a CD-ROM: Part 1, by Will Turnage, March 21, 2000

X-Box. More than just a console, by Zac Belado, March 20, 2000

Forms, Text Parsing, and email, by Pat McClellan, March 19, 2000

Building a Game: Sprite Invaders: Part 2, by Gary Rosenzweig, March 15, 2000

Multilingual bookmarks, by Michel Croibier, March 14, 2000

Raman Pfaff profile, by the DOUG staff, March 13, 2000

Jigsaw Puzzle behavior, by Pat McClellan, March 12, 2000

Using property lists, by Zac Belado, March 8, 2000

Building a Game: Sprite Invaders: Part 1, by Gary Rosenzweig, March 7, 2000

Is Director Dead?, by Alan Levine, March 6, 2000

Cannon and Bullet Behaviors, by Pat McClellan, March 5, 2000

Table Manners, by Gary Rosenzweig, March 1, 2000

Pacman-style games in Director, by Mika Tuupola, February 29, 2000

Random numbers, list operations, and math puzzles., by Pat McClellan, February 27, 2000

Director 8 First Look: Part 2, by Zac Belado, February 24, 2000

Vector Member Fireworks, by Gary Rosenzweig, February 22, 2000

Julian Baker Profile, by the DOUG staff, February 21, 2000

Towers of Hanoi game, by Pat McClellan, February 20, 2000

Director 8 First Look: Part 1, by Zac Belado, February 13, 2000

Welcome to the Lingo Lounge, by Gary Rosenzweig, February 13, 2000

Number Sorting, by Pat McClellan, February 13, 2000

Is anything really "OK for All Movies?", by Steve Kury, February 9, 2000

Soup to Nuts: Where's the Value?, by Pat McClellan, February 7, 2000

Steering with Momentum, by Pat McClellan, February 6, 2000

Steve Kury Profile, by the DOUG staff, February 1, 2000

The Physics of an Elastic Collision (Part 2), by Raman Pfaff, February 1, 2000

Steering Control Behavior, by Pat McClellan, January 31, 2000

Sprite Management, by Zac Belado, January 25, 2000

Reality check, by Zac Belado, January 24, 2000

Proximity Monsters, by Pat McClellan, January 23, 2000

Using databases with the Multiuser Server, by Doug Brown, January 19, 2000

Mark Reijnders Profile, by the DOUG staff, January 18, 2000

Text Entry Behavior, by Pat McClellan, January 16, 2000

A framework for functions, by Chris Griffith, January 11, 2000

What's Between Your Faces?, by Alan Levine, January 10, 2000

Quiz with random order and text evaluation., by Pat McClellan, January 9, 2000

Sending email in Director, by Zac Belado, January 5, 2000

The More Things Change..., by Pat McClellan, January 3, 2000

ScrollTop triggered member swap with sound., by Pat McClellan, January 2, 2000

The CBT Primer, by Jim Rudnick, December 21, 1999

Bongwook Lee Profile, by the DOUG staff, December 20, 1999

High Score Strategies, by Pat McClellan, December 19, 1999

Simulating turbulent particle behavior with Lingo, by Glenn Mitchell, December 14, 1999

1999 Interesting Things column, by Zac Belado, December 13, 1999

Flash-Lingo integration, by Pat McClellan, December 12, 1999

Shockwave VR with a grip, by Jean-François Cloutier, December 6, 1999

PIN entry, by Pat McClellan, December 5, 1999

Scrolling text with Graphics, by Mario Victor, November 30, 1999

A Look Inside Macromedia, by Pat McClellan, November 29, 1999

Formatting Text with Lingo, by Pat McClellan, November 28, 1999

The physics of an elastic collision: Part I, by Raman Pfaff, November 22, 1999

Mike Weiland Profile, by the DOUG staff, November 22, 1999

Password entry and validation, by Pat McClellan, November 21, 1999

Hyperlinks in Director 7, by Zac Belado, November 16, 1999

When the web isn't, by Zac Belado, November 15, 1999

More Maze Game behaviors, by Pat McClellan, November 14, 1999

Information Technology: Controlling information in Director, by Danny Kodicek, November 9, 1999

Time Management: the inherent paradox, by Pat McClellan, November 8, 1999

Calendar functions, by Pat McClellan, November 7, 1999

PDF Documents inside Director, by Mike Weiland, November 2, 1999

Alan Levine Profile, by the DOUG staff, November 1, 1999

More Fun with Maze Games, by Pat McClellan, October 31, 1999

Reusable UI elements in Flash 4, by Jim Hayes, October 26, 1999

REALbasic 2.0.2, by Zac Belado, October 25, 1999

Collector Game Status Test, by Pat McClellan, October 24, 1999

Beyond Desktop Video, by Brennan Young, October 19, 1999

Browser. This is Shockwave! I said Print, Damnit!, by Alan Levine, October 18, 1999

Matching game behaviors, by Pat McClellan, October 17, 1999

Data Cast Members, by Irv Kalb, October 12, 1999

Pat McClellan Profile, by the DOUG staff, October 11, 1999

Slot machine simulation, by Pat McClellan, October 10, 1999

Linked Director Movies, by Rob Romanek, October 6, 1999

Crisis Management 101, by Pat McClellan, October 4, 1999

Random Access, by Pat McClellan, October 3, 1999

PseudoCode Works!, by Jim Rudnick, September 28, 1999

XML and you, by Zac Belado, September 27, 1999

Time based progress bar, by Pat McClellan, September 26, 1999

Multidimensional Arrays - Answering the challenge, by Irv Kalb, September 21, 1999

Gary Rosenzweig Profile, by the DOUG staff, September 20, 1999

Typewriter Effect modification, by Pat McClellan, September 19, 1999

Making the Connection: Multiuser Syntax, by Doug Brown, September 14, 1999

My So-Called Life with Director, by Alan Levine, September 13, 1999

Auto-indexing User Text Entry, by Pat McClellan, September 12, 1999

Saving game states with objects, by CC Chamberlin, September 7, 1999

The Seven Habits of Moderately Successful Geeks, by Pat McClellan, September 7, 1999

Free range maze monsters, by Pat McClellan, September 5, 1999

Flash Text in Director, by Eric Coker, August 31, 1999

Chuck Neal Profile, by the DOUG staff, August 30, 1999

Creating a sound channel server for puppetSounds, by Pat McClellan, August 29, 1999

Debugging Projectors Using the traceLogFile, by Will Turnage, August 24, 1999

Getting the (Power)Point, by Fred Bals, August 23, 1999

Sequential image animation, by Pat McClellan, August 22, 1999

How much is that download in the window?, by Zac Belado, August 17, 1999

When free isn't, by Zac Belado, August 16, 1999

Lists for Item collection in a Game, by Pat McClellan, August 15, 1999

Client Relationship Management, by Pat McClellan, August 9, 1999

Controlling the Shockwave Remote, by Zac Belado, August 8, 1999

Parsing Text and Lists, by Pat McClellan, August 8, 1999

A New Dimension: 3D Lingo in Director, by David Cole, August 3, 1999

Karen Toensfeldt Profile, by the DOUG staff, August 2, 1999

Screen Saver, by Pat McClellan, August 1, 1999

Smart Property Description Lists, by Chuck Neal, July 27, 1999

shockwave.com: The next big thing?, by Pat McClellan, July 26, 1999

Multiple Timer Behavior, by Pat McClellan, July 25, 1999

Multiuser - Asynchronous Coding, by Doug Brown, July 20, 1999

Taking responsibility, by Zac Belado, July 19, 1999

Dynamic Vector Drawing, by Pat McClellan, July 18, 1999

Bodies, Rest, and Motion, by Raman Pfaff, July 13, 1999

Colin Holgate Profile, by the DOUG staff, July 13, 1999

Timing multiple events, by Pat McClellan, July 11, 1999

Into the Nth dimension., by Brennan Young, July 7, 1999

Shockwave for Algernon, by Zac Belado, July 5, 1999

Pixel operations: getPixel and setPixel, by Pat McClellan, July 4, 1999

Button. Button. How do I code this button?, by Irv Kalb, June 29, 1999

Drag to Click Dial Rotate, by Pat McClellan, June 27, 1999

Salary: How much should I be making?, by Pat McClellan, June 23, 1999

Director 7: color object, by Zac Belado, June 21, 1999

TimeOut, timer scripts and timer objects, by Pat McClellan, June 20, 1999

Inter-sprite Communications, by James Newton, June 15, 1999

Cindy Newton Profile, by the DOUG staff, June 14, 1999

Tongue lashing monster behaviors, by Pat McClellan, June 13, 1999

Non-rectangular MIAWs, by Mark Reijnders, June 8, 1999

The Yin and Yang of Information Systems, by Zac Belado, June 7, 1999

User entry key filtering, by Pat McClellan, June 6, 1999

Saving a User's State from a Shockwave Movie, by Mike Weiland, June 1, 1999

Acme Multimedia vs. Brand X, by Pat McClellan, May 31, 1999

Game Spinner, by Pat McClellan, May 30, 1999

Now you see it. Now you don't!, by Irv Kalb, May 24, 1999

OpenSpace 3D Review, by John Elstad, May 24, 1999

Vector Shape Morphing, by Pat McClellan, May 24, 1999

Shopping Cart for Director, by Jim Rudnick, May 19, 1999

Fred Bals Profile, by the DOUG staff, May 19, 1999

Arrow Keys for Game Play, by Pat McClellan, May 17, 1999

Fun with FileIO, by Fred Bals, May 12, 1999

Getting the most out of UCON., by Pat McClellan, May 10, 1999

Drag 'n Drop into a List, by Pat McClellan, May 9, 1999

Integrating with Cold Fusion, by Zac Belado, May 4, 1999

Dangerous at any throughput, by Zac Belado, May 3, 1999

Paint Bucket Behaviors, by Pat McClellan, May 2, 1999

James Kozick Profile, by the DOUG staff, April 27, 1999

Director 7: Vector Shapes, by Will Turnage, April 26, 1999

Grabbing the mouseWord, by Pat McClellan, April 25, 1999

Using the BinaryIO Xtra to create binary files, by Michael Geary, April 20, 1999

Will Turnage Profile, by the DOUG staff, April 19, 1999

RegPoint Kaleidoscope, by Pat McClellan, April 18, 1999

Private property, by Frank Di Luzio, April 13, 1999

Green beans and Pentium IIIs, by Zac Belado, April 12, 1999

Group drag sprites, by Pat McClellan, April 12, 1999

More black magic, by Frank Di Luzio, April 6, 1999

One Day at a Time, by Pat McClellan, April 5, 1999

Dynamic sprite re-ordering, by Pat McClellan, April 4, 1999

Vector Shapes as Animation Tools, by Will Turnage, March 30, 1999

Robert Aaron Gordon Profile, by the DOUG staff, March 29, 1999

Scrollbar Cast Cycling , by Pat McClellan, March 28, 1999

Crossing Platforms: Pitfalls and Priorities, by Tommy Kiser, March 23, 1999

Deciding on DSL, by Mark Castle, March 22, 1999

Counting down to the end of the world, by Pat McClellan, March 22, 1999

director[7].syntax, by Zac Belado, March 16, 1999

Hey Browser it's Me! Shockwave? Hello?, by Alan Levine, March 16, 1999

Random Shuffle Memory Match, by Pat McClellan, March 14, 1999

Why Use Lists?, by Judi Taugher, March 9, 1999

EZI/O Board, by Gavin Sade, March 8, 1999

Multi-rect Sprite Constraint, by Pat McClellan, March 7, 1999

Alpha Channel Importing in Director 7, by Andrew White, March 2, 1999

Michael Geary Profile, by the DOUG staff, March 1, 1999

Movie Credit Scroller, by Pat McClellan, February 28, 1999

Object Oriented Sprite Modeling, by Paul Hemmer, February 23, 1999

3D in Director, by Alex Zavatone, February 23, 1999

Maze Behaviors, by Pat McClellan, February 22, 1999

Director 7 Sprite Follies, by Zac Belado, February 16, 1999

Quiet Gratitude, by Zac Belado, February 15, 1999

Tweening sprite motion, by Pat McClellan, February 14, 1999

Save as Java, by Steve Kury, February 9, 1999

BOGOs Product Endorsement and other Marketing Options for Freelancers, by Pat McClellan, February 9, 1999

Property lists and passwords, by Pat McClellan, February 7, 1999

Orderly Behaviors, by Alex Zavatone, February 3, 1999

Al Hospers Profile, by the DOUG staff, February 1, 1999

A popup soundLevel utility., by Pat McClellan, January 31, 1999

A customized Movie-In-A-Window that can be dragged anywhere on the screen., by Paul Hemmer, January 27, 1999

Confessions of a beta tester, by Zac Belado, January 25, 1999

Whack a mole, by Pat McClellan, January 24, 1999

Tommy Kiser Profile, by the DOUG staff, January 20, 1999

Making Score Recording Work for You!, by Chris Griffith, January 19, 1999

Copy files in Director, by Pat McClellan, January 17, 1999

Understanding Director Basics., by Alex Zavatone, January 12, 1999

Moving the digital homestead, by Zac Belado, January 11, 1999

Learning to crawl, by Pat McClellan, January 10, 1999

PowerPoint in a Window, by Fred Bals, January 5, 1999

Predictions Priorities and Perspective, by Pat McClellan, January 4, 1999

Curved motion scroller, by Pat McClellan, January 3, 1999

Technology Lag, by Alex Zavatone, December 29, 1998

Creating the Ultimate Button, by Alex Zavatone, December 23, 1998

Protect your work, by Pat McClellan, December 20, 1998

Building the Right Database For Your Director Application, by Tommy Kiser, December 15, 1998

Finally giving a fair share of attention to the Intel world, by Alex Zavatone, December 14, 1998

Flash Asset-Lingo communications, by Pat McClellan, December 13, 1998

Je ne comprend pas., by Zac Belado, December 10, 1998

The Macintosh Powerbook G3, by Alex Zavatone, December 7, 1998

A sprite blend behaviour, by Pat McClellan, December 6, 1998

Lingo in a Nutshell, by Zac Belado, December 3, 1998

Turn off sprites on a mouseDown, by Pat McClellan, December 3, 1998

Using databases to drive multimedia projects., by Michael Geary, December 1, 1998

Animate buttons on a rollover., by Pat McClellan, November 22, 1998

Education and clocks., by Alan Levine, November 20, 1998

Brian Gray Profile, by the DOUG staff, November 19, 1998

Where oh where did my globals go?, by Alex Zavatone, November 18, 1998

Link matching sprites, by Pat McClellan, November 16, 1998

To global or not to global?, by Alex Zavatone, November 12, 1998

Guidelines for your Dog and Pony Show, by Pat McClellan, November 10, 1998

Searching through a property list., by Pat McClellan, November 9, 1998

The Travelling Programmer., by Alex Zavatone, November 4, 1998

Piecharts and Director., by Michael Geary, November 3, 1998

Randomly bouncing sprites., by Pat McClellan, November 2, 1998

Free Xtras for everyone!, by Brian Gray, October 29, 1998

Imagemaps in Director., by Alex Zavatone, October 28, 1998

Behaviors party manners., by Pat McClellan, October 26, 1998

Controlling the insertion point location., by Alex Zavatone, October 21, 1998

Don Relyea Profile, by the DOUG staff, October 20, 1998

How to do storyboards in Director., by Alan Levine, October 20, 1998

Spinning virtual objects., by Pat McClellan, October 19, 1998

Happy Birthday to us., by Alex Zavatone, October 16, 1998

Pointer Operations in Lingo, by Brennan Young, October 14, 1998

Learning lessons from a changing market., by Pat McClellan, October 13, 1998

Modifying a behavior's property dialog box., by Pat McClellan, October 12, 1998

Some of my best friends are developers , by Zac Belado, October 9, 1998

Object Oriented Debugging in Director., by Zac Belado, October 8, 1998

Glowing sprites., by Pat McClellan, October 5, 1998

mBed Interactor, by Gavin Sade, October 3, 1998

Make your own screen savers, by Pat McClellan, October 3, 1998

A Year in Paradise, by Pat McClellan, October 1, 1998

MPEG and Director:, by Al Hospers, October 1, 1998

FilmStrips, by Pat McClellan, September 28, 1998

Soft Masking Technique and Drop Shadow, by Frank Di Luzio, September 24, 1998

Have Joystick. Will travel, by Pat McClellan, September 21, 1998

Irv Kalb Profile, by the DOUG staff, September 20, 1998

Perl or How I learned to stop fearing and love CGIs., by Alan Levine, September 20, 1998

Sprite channels, by Zac Belado, September 17, 1998

Drag and Drop puzzles, by Pat McClellan, September 14, 1998

Editable Rich Text Engine, by Alex Zavatone, September 10, 1998

What was that sound?, by Zac Belado, September 9, 1998

Wheels go spinnin’, by Pat McClellan, September 7, 1998

The Do' and Don't of Interviewing., by Bret Wright, September 6, 1998

Age Wisdom and What We Do With It., by Alex Zavatone, September 4, 1998

Matt Cave's Director Development Tools, by Zac Belado, September 3, 1998

Fetching External Media for Shockwave, by Alex Zavatone, September 3, 1998

Generator?, by Pat McClellan, August 31, 1998

Unglobals, by Brennan Young, August 27, 1998

Memory, by Pat McClellan, August 24, 1998

Roy Pardi Profile, by the DOUG staff, August 20, 1998

A memory space of one's own, by Alan Levine, August 20, 1998

Authortime Assignment of Property Dialog Box Defaults in Director 6, by Andy Rose, August 20, 1998

Spotlights, by Pat McClellan, August 17, 1998

Hot under the color, by James Newton, August 13, 1998

External casts, by Pat McClellan, August 10, 1998

May I have the envelope please?, by Zac Belado, August 9, 1998

Negotiating Tactics:, by Pat McClellan, August 6, 1998

Protecting your Shockwave from Pirates, by Alex Zavatone, August 6, 1998

Really nice people, by Alex Zavatone, August 4, 1998

The Lingo Programmer's Reference, by Zac Belado, August 3, 1998

Multi-state switches, by Pat McClellan, August 3, 1998

V12 Whitepaper, by Paul Hemmer, July 30, 1998

Panning a large graphic, by Pat McClellan, July 27, 1998

Upgrade. Upgrade. Upgrade, by Alex Zavatone, July 23, 1998

Warren Ockrassa Profile, by the DOUG staff, July 20, 1998

Random numbers, by Alan Levine, July 20, 1998

Tracking multiple users, by Pat McClellan, July 20, 1998

The Joy of Look Up Tables, by Alex Zavatone, July 16, 1998

Importing Graphics, by Pat McClellan, July 13, 1998

Fly me to the moon, by Zac Belado, July 9, 1998

""A Bug's Life", by Alex Zavatone, July 9, 1998

Job Security the Easter Bunny and Other Myths:, by Pat McClellan, July 6, 1998

Multiple rollOver sounds, by Pat McClellan, July 6, 1998

Director's Grand Unification Theory, by Alex Zavatone, July 4, 1998

Interactive filmLoops, by James Newton, July 2, 1998

John Thompson, by the DOUG staff, July 1, 1998

Adjusting volume with a slider, by Pat McClellan, June 29, 1998

Memory Managment in Director, by Alex Zavatone, June 25, 1998

Swarming the mouse, by Pat McClellan, June 22, 1998

Kathy Kozel, by the DOUG staff, June 20, 1998

Auto-scaling sprites for a MIAW, by Pat McClellan, June 18, 1998

Snap to a sprite, by Pat McClellan, June 15, 1998

Using the streamStatus function, by Rett Crocker, June 11, 1998

Giving it away, by Zac Belado, June 9, 1998

Renaming castMembers, by Pat McClellan, June 8, 1998

Watch Your Egg Basket!, by Pat McClellan, June 6, 1998

For the want of a Browser Flag..., by Alex Zavatone, June 4, 1998

Writing Structured Code and Using Structure in Development, by the DOUG staff, June 4, 1998

David Jennings, by the DOUG staff, June 1, 1998

Cross-platform sound, by Pat McClellan, June 1, 1998

Wrapper Classes for Third Party Components, by Paul Hemmer, May 28, 1998

Keeping your sounds in line, by Pat McClellan, May 25, 1998

Easy Shockwave previews, by Alex Zavatone, May 21, 1998

Tab Julius Profile, by the DOUG staff, May 20, 1998

Get the Mouse!, by Pat McClellan, May 18, 1998

OOP and Avatars, by Peter Small, May 14, 1998

Editable custom scrolling fields, by Pat McClellan, May 11, 1998

What you don't know can hurt you, by Zac Belado, May 9, 1998

A suitable frame, by Zac Belado, May 9, 1998

Designing for Reuse with Inheritance, by Paul Hemmer, May 7, 1998

So What's All This Gonna Cost?, by Pat McClellan, May 6, 1998

Productivity Aids, by Alex Zavatone, May 4, 1998

Zipping up, by Pat McClellan, May 4, 1998

Michael Seery, by the DOUG staff, May 1, 1998

DIY OOP, by Zac Belado, April 30, 1998

Repeat loop blues, by Pat McClellan, April 27, 1998

Peter Lundholm Profile, by the DOUG staff, April 20, 1998

Dynamic cast updating, by Pat McClellan, April 20, 1998

Callback procedures, by Andrew White, April 16, 1998

Keeping a poker face, by Pat McClellan, April 13, 1998

Forward to the Future!, by Zac Belado, April 9, 1998

The Chicken or the Portfolio:, by Pat McClellan, April 6, 1998

Thinking in an OOP way, by Pat McClellan, April 6, 1998

Destructive Recursion, by Alex Zavatone, April 4, 1998

Speed controlled single frame animations, by Steve Kury, April 2, 1998

William A. Schulze, by the DOUG staff, April 1, 1998

DIY Slide Shows, by Pat McClellan, March 30, 1998

Pop'n Fresh!, by Peter Wolfrum, March 26, 1998

Cross platform fun, by Pat McClellan, March 23, 1998

Simeon Rice Profile, by the DOUG staff, March 20, 1998

Searching a field, by Pat McClellan, March 16, 1998

Shockwave Chat, by Andrew White, March 12, 1998

Let the eat Java, by Zac Belado, March 9, 1998

text to URLs, by Pat McClellan, March 9, 1998

Do unto your clients before they do unto you:, by Pat McClellan, March 6, 1998

Repeat Basics, by Alex Zavatone, March 4, 1998

Rollover sounds and things that go "bump" in the night, by Pat McClellan, March 2, 1998

Ken Day, by the DOUG staff, March 1, 1998

Z-ordering, by Alex Zavatone, February 26, 1998

A history question, by Pat McClellan, February 23, 1998

Detlef Beyer Profile, by the DOUG staff, February 20, 1998

A math question, by Pat McClellan, February 16, 1998

IE4 mouseUp workaround, by Andrew White, February 12, 1998

Windows 98?, by Zac Belado, February 9, 1998

the Object Oriented Paradigm Shift, by Paul Hemmer, February 5, 1998

Oh how we underestimate things, by Alex Zavatone, February 4, 1998

Bud Colligan, by the DOUG staff, February 1, 1998

Not quite Director, by Bill Ford, January 29, 1998

Flash Asset Xtra, by Pat McClellan, January 22, 1998

Rett Crocker Profile, by the DOUG staff, January 20, 1998

Even more Flash, by David Calaprice, January 15, 1998

Loading a Shockwave game, by Pat McClellan, January 15, 1998

Director 7?, by Zac Belado, January 9, 1998

Dissolving behaviors, by Pat McClellan, January 8, 1998

Go OOP Young Man, by Alex Zavatone,